
RE::Aliens
A downloadable game for Windows
An endless incremental bullet heaven with mostly no artificial limits (even when it breaks the game), where you commit violence to enemies with projectiles that wrap around the map.
Epilepsy/Photosensitivity Warning: The late game may contain flashing lights.
Enemies
Enemy ATK and HP are buffed by 10% each level.
Australian
Inflicts Aussie status effect when hit. (5 ATK/ 87.5 SPD/ 75 HP)
Drunkard
Inflicts Drunk status effect when hit. (3 ATK/ 125 SPD/ 50 HP)
Pleb
No special effects. (5 ATK/ 75 SPD/ 75 HP)
Poison
Inflicts Poison status effect when hit. (6 ATK/ 62.5 SPD/ 100 HP)
Orange
Collects XP by walking over them. Inflicts Tariff status effect when hit. (10 ATK/ 95.5 SPD/ 110 HP)
Tyrone
Inflicts Weakness status effect when hit. (20 ATK/ 80 SPD/ 150 HP)
Projectiles
Bullet
Regular projectile. (25 DMG)
Lazer
Penetrates through enemies. (25 DMG)
Plebifier
Transform enemies into Pleb and robs them of their special effects. (5 DMG)
Glue
Sticks enemies in place on hit. (5 DMG)
Ball
Randomly shot. Splits into n-bullets on hit if lucky. (50 DMG)
Status Effects
Aussie (Debuff)
Flips screen vertically.
Poison (Debuff)
Damages player on periodically. Health bar turns purple when afflicted.
Drunk (Debuff)
Inverts movement direction.
Weakness (Debuff)
Applies 0.67 speed and attack multiplier.
Tariff (Debuff)
Prevents XP collection.
Greenbull (PowerUp)
Invincibility towards enemy attacks and effects.
Magnetism (PowerUp)
Automatically collect XP.
Milk (PowerUp)
Removes enemy effects and prevents new enemy effects.
Alcoholism (Inventory Item)
Inverts projectiles shot by LMB and RMB and movement direction.
PowerUps
Aura --- Increase Aura AoE and Decrease Timeout.
Buckshot --- Increase number of projectiles shot by LMB.
Bullet --- Increase Bullet speed and damage.
Lazer --- Increase Lazer speed, damage, and penetration power.
Ball --- Increase Bullets spawned on split, and decreases Ball spawn timeout.
Greenbull --- Grant Greenbull for 2 minutes.
Milk --- Grant Milk for 3 minutes.
Life Steal --- Increase health regeneration multiplier.
Plot Armour --- Increase max health and recover fully.
Magnetism --- Grant Magnetism for 4 minutes.
Speed Boots --- Increase walking speed.
Baby Oil --- Increase slide speed.
Luck --- Increase luck for luck based events.
Fast Hands --- Decrease LMB and RMB timeout.
Greed --- Increase bonus XP granted based on Luck.
Glue Gun --- Increase Glue speed and damage.
Plebifier --- Include Plebifier speed and damage.
Inventory Items
Inventory items are granted every 5 levels.
Liquor
Grants Alcoholism.
Turret
Randomly shoots Bullets.
Level Debuffs
One debuff is randomly inflicted every 5 levels.
Microscope
Reduces field-of-view.
Earthquake
Violently shakes camera.
Stinky
Enemies run away from player.
Invisible
Player disappears from view.
Diddy Slide
Player can never stop moving once they start moving.
Controls
WASD: Move
LMB: Bullets
RMB: Lasers
Space (hold) + LMB: Plebifier
Space (hold) + RMB: Glue
Shift: Dash & Parry
E: Use Inventory Item
Esc: Pause & Unpause
Credits
PetricakeGames: Cosmic Lilac!
Cainos: Pixel Art Top Down
Snoblin: Top-Down Prototype Character
Source code can be found here.
| Updated | 24 days ago |
| Status | In development |
| Platforms | Windows |
| Author | soo776 |
| Genre | Shooter |
| Made with | raylib |
| Tags | 2D, Bullet Hell, Casual, Idle, No AI, Pixel Art, Roguelike, Shoot 'Em Up, Singleplayer, Top-Down |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:

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